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F2P Twinking - 26% Spell Miss Chance (Still Broken 19-Mar) in Twink Battleground Brackets
  1. #1
    TI Veteran Deadvulcano's Avatar

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    26% Spell Miss Chance (Still Broken 27-Mar)

    Updates last update 27-Mar-2013
    Original
    Level 20 spell casters have always needed 26% spell hit to strike a level 24 opponent. Now that everyone in the battleground is considered level 24, level 20 spell casters now need 26% spell hit to never miss with spells. This is not just a rating scaling issue.

    The hit issue is fixed as far as Blizzard is concerned (they auto remove and re-equip your gear as you zone into a bg--this is why your health is about 1/2 of its total when you zone into a bg):
    https://twitter.com/ghostcrawler/sta...40729012834304

    There is no indication that this issue is still on Blizzards todo list: 5.2.0 MOP Known Issues - Updated 3/5/13 - Forums - World of Warcraft

    There is still a lot Blizzard needs to fix for max level.

    IF this is fixed please respond to this thread with your results

    This 26% miss chance was calculated across 3 spell casters over 30ish games using either skada or recount for data collection.
    Last edited by Deadvulcano; 03-27-2013 at 05:33 PM.
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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    I posted a bug report for this just now.

    Spell miss chance in leveling Battlegrounds - Forums - World of Warcraft

    FWIW, I came to the same conclusion of 26% pre-5.2. I was still getting rare misses against 24s using GSoJ with a Pyrium Weapon Chain (which put me at ~25.5% hit). Never missed anything with more than that.
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  3. #3
    TI Veteran Deadvulcano's Avatar

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    I'm not sure if some core abilities are hitting reliably or if there is some issue with the combat log.

    I do occasionally see a frostbolt not land, but there is no indication of that in the combat log. Although, the frostbolt may not land because the target is already dead. If I notice this happening in my latest recordings I'll post it here.

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    TI MVP Hashbrowns's Avatar

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    With 5.2 spell hit against equal levels should be 6%. I think it's important to point out we aren’t a 20 trying to hit a 24 anymore. We should be a 24 trying to hit a 24 with 20 gear and hit rating. So yes, it will take more hit rating to reach that 6% but it still should be 6%.

    But obviously when we play we see something totally different.

    The Ghostcrawler post said all stats should be scaling, which is fine, that should mean we need less hit rating to reach that magical 6%. My guess at the problem is... on spell cast the combat table is checked to see if that spell will hit or miss and it's pulling our true level of 20 and going "Wow, 26% chance to miss this 24, you get nothing."

    I don't know if Blizzard is aware of this, but I imagine if they are bumping us to 24, there should be no reason our spells should still think we are 20.
    So if you have hit gear, equip it. But don't be too quick to sell your other sets, I really think this will be fixed.
    Last edited by Hashbrowns; 03-20-2013 at 01:18 PM.

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  6. #6
    youakim
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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    Quote Originally Posted by CripzBlood View Post
    If they fix hit ranting, i have feeling that 15% extra hit for some classes/spec will be removed.
    Why? Only healers have the bonus hit rating so that they don't have to gear for it.

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    Uber Twink CripzBlood's Avatar

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    Make it 4%-5% then. otherwise wouldnt be fair, healer instant hit capped, and other classes having to trade BiS gear by hit ranting gear isnt fair.

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    They didn't make that change for low level pvp. Healers are automatically raid hit capped because many of them have mechanics that rely on DPS abilities (Archangel/Atonement healing for disc priests, mana regen through lightning bolt for RShamans, etc).

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    Quote Originally Posted by CripzBlood View Post
    Make it 4%-5% then. otherwise wouldnt be fair, healer instant hit capped, and other classes having to trade BiS gear by hit ranting gear isnt fair.
    I don't know about druids and shamans, but disc priests and holy paladins still have to gear for hit since Divine Fury and Holy Insight don't affect Psychic Scream, Void Tendrils and Hammer of Justice.

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    TI MVP Hashbrowns's Avatar

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    Re: 26% Spell Miss Chance (Still Broken 19-Mar)

    Deadvulcano, have you noticed you miss more against p2p 24's over f2p 24s? I wouldn't be surprised if that's happening. Anyone else notice something like that? Might be hard to test... I guess you can look for a guild name or 24 abilities to pick out the p2ps.

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